Rust Server IndexCard catalogue of Rust servers

Holdings11,741 servers62,626 players195 fresh wipes

Call no.14332 Off the shelf · offline

My Rust Devblog 133 Server on Version 1051.72

Offline 117.20.69.122:28015 checked 19d ago

Subjects 1. modded
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,332
top 65%
Last wipeWiped–
– · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On My Rust Devblog 133 Server on Version 1051.72, which rules and settings apply?

The name of My Rust Devblog 133 Server on Version 1051.72 does not state a gather rate. No group limit is published. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. VAC is off: Valve's anti-cheat is disabled.

What is the map on My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72 runs a procedural map, which the game generates.

Tags and filters

Where does My Rust Devblog 133 Server on Version 1051.72 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded.

Which tags are attached to My Rust Devblog 133 Server on Version 1051.72, and what do they stand for?

These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes; the game's server browser reads this list: mp1 (Max players): Player cap: 1; v1806 (Protocol): Your client must run protocol 1806 to connect; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or changed settings put this under Modded; h815a96ff (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does My Rust Devblog 133 Server on Version 1051.72 follow?

The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.

Population

Where does My Rust Devblog 133 Server on Version 1051.72 sit in the rankings?

Filed under rankings: #14,332 for My Rust Devblog 133 Server on Version 1051.72 on seven-day player hours, top 65% overall.

How many players are on My Rust Devblog 133 Server on Version 1051.72 at the moment?

Filed under offline: My Rust Devblog 133 Server on Version 1051.72, last seen 19 days 5 hours ago.

Server details

Which Rust build is My Rust Devblog 133 Server on Version 1051.72 running?

Rust network protocol 1806 on Windows is what you will find on My Rust Devblog 133 Server on Version 1051.72. Steam keeps your game updated, but the protocol must match for you to join.

Is My Rust Devblog 133 Server on Version 1051.72 reachable, and does it stay up?

The server is down at this moment; the last sighting of My Rust Devblog 133 Server on Version 1051.72 was 19 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

Where in the world is My Rust Devblog 133 Server on Version 1051.72 hosted?

No region is published by My Rust Devblog 133 Server on Version 1051.72. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 117.20.69.122:28015.

How to join

How can you connect to My Rust Devblog 133 Server on Version 1051.72?

Enter client.connect 117.20.69.122:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Player cap: 1.
v1806
Protocol Your client must run protocol 1806 to connect.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded Plugins or changed settings put this under Modded.

Other

h815a96ff
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.