Rust Server IndexCard catalogue of Rust servers

Holdings11,772 servers62,070 players127 fresh wipes

Call no.15153 Off the shelf · offline

Staging Dev Server

Offline 116.203.97.221:28015 checked 11d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,153
top 70%
Last wipeWiped16 OCT2026 · 11d 23h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 23:11 UTC11d ago
0 – running 0
16 OCT 2026Fri 16 Oct, 16:41 UTC12d ago
0 – 0.3 days 0
16 OCT 2026Fri 16 Oct, 10:41 UTC12d ago
0 – 0.3 days 0
16 OCT 2026Fri 16 Oct, 00:41 UTC12d ago
0 – 0.4 days 0
15 OCT 2026Thu 15 Oct, 18:11 UTC13d ago
0 – 0.3 days 0
15 OCT 2026Thu 15 Oct, 12:11 UTC13d ago
0 – 0.3 days 0
15 OCT 2026Thu 15 Oct, 02:41 UTC13d ago
0 – 0.4 days 0
14 OCT 2026Wed 14 Oct, 18:11 UTC14d ago
0 – 0.4 days 0
14 OCT 2026Wed 14 Oct, 00:10 UTC14d ago
0 – 0.8 days 0
13 OCT 2026Tue 13 Oct, 08:11 UTC15d ago
0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
86/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
79/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
70/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
23/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Staging Dev Server?

No gather rate appears in the name Staging Dev Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Staging Dev Server?

Generated by the game, the map is procedural on Staging Dev Server.

Tags and filters

Where does Staging Dev Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Staging Dev Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Staging Dev Server?

Filed under these tags, as published by Staging Dev Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168330 (Build): The game build here is 168330; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Staging Dev Server when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

When does Staging Dev Server wipe?

No next wipe can be predicted for Staging Dev Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 23 hours is when its current world was made.

Player counts

Where does Staging Dev Server sit in the rankings?

On player hours over seven days, Staging Dev Server takes #15,153, within the top 70% of ranked servers.

What does the player count on Staging Dev Server look like?

At present Staging Dev Server is offline; its last sighting was 11 days 23 hours ago.

Server facts

What Rust version is Staging Dev Server on?

Rust network protocol 2635 and build 168330 on Linux is what you will find on Staging Dev Server. To join you need the same protocol; Steam handles the update.

How reliable is Staging Dev Server, and is it online now?

The server is down at this moment; the last sighting of Staging Dev Server was 11 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 October 2026 it was first seen by Rust Server Index.

Which region is Staging Dev Server in?

Staging Dev Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 116.203.97.221:28015.

Connecting

How can you connect to Staging Dev Server?

Enter client.connect 116.203.97.221:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168330
Build The game build here is 168330.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.