Hackstadt | Powered by AMP
Online 116.202.51.117:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 14:41 UTC4d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Hackstadt | Powered by AMP run?
No gather rate appears in the name Hackstadt | Powered by AMP. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.
What is the map on Hackstadt | Powered by AMP?
Generated by the game, the procedural map of Hackstadt | Powered by AMP has size 6,000 and seed 1021721376. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Hackstadt | Powered by AMP filed under?
Filed under these Rust Server Index lists is Hackstadt | Powered by AMP: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Hackstadt | Powered by AMP, and what do they stand for?
These are the tags Hackstadt | Powered by AMP publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on Hackstadt | Powered by AMP when wipe day comes?
Its recent wipes averaged 3 players at peak. The latest wipe peaked 2 hours in.
How often is Hackstadt | Powered by AMP wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Hackstadt | Powered by AMP's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 4 days 4 hours.
Player counts
How is Hackstadt | Powered by AMP ranked compared with the rest?
Filed under rankings: #3,994 for Hackstadt | Powered by AMP on seven-day player hours, top 18% overall.
What does the player count on Hackstadt | Powered by AMP look like?
Filed under live counts: Hackstadt | Powered by AMP, 0 players on 4 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 3. The busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.
Operator and status
What version does Hackstadt | Powered by AMP use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Hackstadt | Powered by AMP. The protocol must match before you can join, and Steam takes care of updating it.
Is Hackstadt | Powered by AMP reachable, and does it stay up?
Right now Hackstadt | Powered by AMP is up and running. Its reported uptime gives the last restart as roughly 4 hours ago. Uptime for the last 4 full days came to 64%, 61 hours out of 96. The earliest sighting at Rust Server Index is 23 October 2026.
How well does Hackstadt | Powered by AMP perform?
Averaged over the last 48 hours, server fps was 77, with a low of 40. Buildings, deployables and everything else in the world came to as many as 206,753 entities. Up to 3,673 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of Hackstadt | Powered by AMP?
There is no region on record for Hackstadt | Powered by AMP; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 116.202.51.117:28015.
Joining the server
How can you connect to Hackstadt | Powered by AMP?
Two ways in. Type client.connect 116.202.51.117:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.