NC Build Server Test
Offline 116.120.240.207:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 13:01 UTC7d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on NC Build Server Test?
You will find no gather rate in the name of NC Build Server Test. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on NC Build Server Test?
Size 5,000, seed 1758801068: the game generates the procedural map on NC Build Server Test. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry NC Build Server Test?
Filed under these Rust Server Index lists is NC Build Server Test: Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to NC Build Server Test, and what do they stand for?
Filed under these tags, as published by NC Build Server Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on NC Build Server Test?
Its recent wipes averaged 2 players at peak. The latest wipe peaked 36 hours in.
How often is NC Build Server Test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of NC Build Server Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 7 days 3 hours.
Population
What position does NC Build Server Test hold among Rust servers?
On player hours over seven days, NC Build Server Test takes #6,324, within the top 28% of ranked servers.
Is NC Build Server Test quiet or crowded?
The last check found NC Build Server Test offline, last seen 21 hours ago. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 21:00 UTC drew the highest average: 2 players.
Operator and status
What Rust version is NC Build Server Test on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on NC Build Server Test. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is NC Build Server Test, and is it online now?
The server is down at this moment; the last sighting of NC Build Server Test was 21 hours ago. The uptime it reports puts the last restart at about 9 hours ago. Of the last 7 full days, 89 of 168 hours were up, 53% of the time. On 19 October 2026 it was first seen by Rust Server Index.
How well does NC Build Server Test perform?
The last 48 hours give an average of 86 server fps and a floor of 66. Buildings, deployables and everything else in the world came to as many as 143,333 entities. Memory use reached as much as 3,429 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is NC Build Server Test hosted?
There is no region on record for NC Build Server Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 116.120.240.207:28015.
Joining the server
How can you connect to NC Build Server Test?
Enter client.connect 116.120.240.207:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.