Pinny Test
Offline 114.44.55.7:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Pinny Test run?
The name of Pinny Test does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Pinny Test?
Size 5,000, seed 2128749943: the game generates the procedural map on Pinny Test. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Pinny Test filed under?
Filed under these Rust Server Index lists is Pinny Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Pinny Test?
These are the tags Pinny Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
When does Pinny Test wipe?
The record holds too few of Pinny Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 12 hours.
Population
How is Pinny Test ranked compared with the rest?
The seven-day player-hours ranking places Pinny Test at #6,192, among the top 28% of ranked servers.
What does the player count on Pinny Test look like?
Filed under offline: Pinny Test, last seen 1 hours ago. The seven-day average is 3 players; the peak reached 4. The busiest point in the last 48 hours was 13:00 UTC, averaging 3 players.
Server details
Which Rust build is Pinny Test running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Pinny Test. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Pinny Test, and is it online now?
As of now Pinny Test is offline, with its last appearance 1 hours ago. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. On 26 October 2026 it was first seen by Rust Server Index.
How well does Pinny Test perform?
The last 48 hours give an average of 202 server fps and a floor of 188. The entity count reached 151,060, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,481 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Pinny Test in?
Pinny Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 114.44.55.7:28015.
How to join
What is the way onto Pinny Test?
Enter client.connect 114.44.55.7:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.