Rust Server IndexCard catalogue of Rust servers

Holdings11,767 servers80,614 players153 fresh wipes

Call no.6192 Off the shelf · offline

Pinny Test

Offline 114.44.55.7:28015 checked 1h ago

Subjects 1. modded2. oxide
Players now
2/ 10
20% full
7-day average
3
peak 4
Rank
#6,192
top 28%
Last wipeWiped4 OCT2026 · 24d 12h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0012:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
181/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
188/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
144/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
20/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
45/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Pinny Test run?

The name of Pinny Test does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Pinny Test?

Size 5,000, seed 2128749943: the game generates the procedural map on Pinny Test. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Pinny Test filed under?

Filed under these Rust Server Index lists is Pinny Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Pinny Test?

These are the tags Pinny Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Pinny Test wipe?

The record holds too few of Pinny Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 12 hours.

Population

How is Pinny Test ranked compared with the rest?

The seven-day player-hours ranking places Pinny Test at #6,192, among the top 28% of ranked servers.

What does the player count on Pinny Test look like?

Filed under offline: Pinny Test, last seen 1 hours ago. The seven-day average is 3 players; the peak reached 4. The busiest point in the last 48 hours was 13:00 UTC, averaging 3 players.

Server details

Which Rust build is Pinny Test running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Pinny Test. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Pinny Test, and is it online now?

As of now Pinny Test is offline, with its last appearance 1 hours ago. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. On 26 October 2026 it was first seen by Rust Server Index.

How well does Pinny Test perform?

The last 48 hours give an average of 202 server fps and a floor of 188. The entity count reached 151,060, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,481 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Pinny Test in?

Pinny Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 114.44.55.7:28015.

How to join

What is the way onto Pinny Test?

Enter client.connect 114.44.55.7:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.