Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers43,642 players103 fresh wipes

Call no.13311 Off the shelf · offline

Pinny Test

Offline 114.44.16.132:28015 checked 19d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#13,311
top 60%
Last wipeWiped4 OCT2026 · 26d 1h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Pinny Test?

You will find no gather rate in the name of Pinny Test. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Pinny Test?

Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Pinny Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Pinny Test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Pinny Test, and what do they stand for?

Filed under these tags, as published by Pinny Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is Pinny Test wiped, and on what schedule?

Pinny Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 26 days 1 hours.

Players and ranking

How is Pinny Test ranked compared with the rest?

The seven-day player-hours ranking places Pinny Test at #13,311, among the top 60% of ranked servers.

Is Pinny Test quiet or crowded?

Filed under offline: Pinny Test, last seen 19 days 15 hours ago.

Server facts

Which Rust build is Pinny Test running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Pinny Test. The protocol must match before you can join, and Steam takes care of updating it.

Is Pinny Test reachable, and does it stay up?

Last seen 19 days 15 hours ago, Pinny Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 8 October 2026.

Which region is Pinny Test in?

There is no region on record for Pinny Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 114.44.16.132:28015.

How to join

What steps lead onto Pinny Test?

If you would rather use the console, press F1 in Rust and enter client.connect 114.44.16.132:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.