Rust Server IndexCard catalogue of Rust servers

Holdings11,888 servers103,775 players413 fresh wipes

Call no.16966 Off the shelf · offline

Daedalus Local Verification

Offline 114.177.122.3:28215 checked 31d ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,966
top 71%
Last wipeWiped26 SEP2026 · 33d 9h ago
33d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Daedalus Local Verification?

No gather rate appears in the name Daedalus Local Verification. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Daedalus Local Verification?

Daedalus Local Verification runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Daedalus Local Verification?

Filed under these Rust Server Index lists is Daedalus Local Verification: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Daedalus Local Verification?

Filed under these tags, as published by Daedalus Local Verification and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Daedalus Local Verification wipe?

Its rhythm is not yet clear, since the record holds too few of Daedalus Local Verification's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 33 days 9 hours.

Players and ranking

What position does Daedalus Local Verification hold among Rust servers?

The seven-day player-hours ranking places Daedalus Local Verification at #16,966, among the top 71% of ranked servers.

How many players are on Daedalus Local Verification at the moment?

Filed under offline: Daedalus Local Verification, last seen 31 days ago.

Operator and status

What Rust version is Daedalus Local Verification on?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Daedalus Local Verification. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Daedalus Local Verification?

The server is down at this moment; the last sighting of Daedalus Local Verification was 31 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 28 September 2026.

Which region is Daedalus Local Verification in?

There is no region on record for Daedalus Local Verification; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 114.177.122.3:28215.

How to join

What is the way onto Daedalus Local Verification?

Two ways in. Type client.connect 114.177.122.3:28215 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.