Rust Server IndexCard catalogue of Rust servers

Holdings11,632 servers42,162 players90 fresh wipes

Call no.2X15146 Off the shelf · offline

Rust Zombie PvE [PVE][2x]

Offline 113.57.115.106:28015 checked 13d ago

Subjects 1. 2x 2. modded3. oxide4. pve
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,146
top 70%
Last wipeWiped15 OCT2026 · 14d 1h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average
6/ 150
NA2X
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average
7/ 100
EA2X
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 10 on average
5/ 50
2X
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 7 on average
3/ 100
2X
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 7 on average
10/ 100
SA2X
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average
0/ 60
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rust Zombie PvE [PVE][2x], which rules and settings apply?

Filed under gather rates: 2x, as the name of Rust Zombie PvE [PVE][2x] states. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rust Zombie PvE [PVE][2x]?

Rust Zombie PvE [PVE][2x] runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Rust Zombie PvE [PVE][2x]?

The Rust Server Index lists that include Rust Zombie PvE [PVE][2x] are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What is meant by the tags on Rust Zombie PvE [PVE][2x]?

The server's own tags are listed here, and the game's server browser reads them: Rust Zombie PvE [PVE][2x] gives gmrust (Game mode): Rust survival, as standard; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Rust Zombie PvE [PVE][2x] wipe?

Its rhythm is not yet clear, since the record holds too few of Rust Zombie PvE [PVE][2x]'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 days 1 hours.

Player counts

What position does Rust Zombie PvE [PVE][2x] hold among Rust servers?

Filed under rankings: #15,146 for Rust Zombie PvE [PVE][2x] on seven-day player hours, top 70% overall.

What does the player count on Rust Zombie PvE [PVE][2x] look like?

The last check found Rust Zombie PvE [PVE][2x] offline, last seen 13 days 22 hours ago.

Server facts

What Rust version is Rust Zombie PvE [PVE][2x] on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Rust Zombie PvE [PVE][2x]. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust Zombie PvE [PVE][2x]?

The server is down at this moment; the last sighting of Rust Zombie PvE [PVE][2x] was 13 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 15 October 2026 it was first seen by Rust Server Index.

What is the location of Rust Zombie PvE [PVE][2x]?

No region is published by Rust Zombie PvE [PVE][2x]. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 113.57.115.106:28015.

How to join

What steps lead onto Rust Zombie PvE [PVE][2x]?

Enter client.connect 113.57.115.106:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players Player cap: 30.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.