Rust Server IndexCard catalogue of Rust servers

Holdings11,591 servers34,139 players62 fresh wipes

Call no.15425 Off the shelf · offline

Dev_248_v2301

Offline 111.228.22.153:28036 checked 4d ago

Subjects 1. modded
Players now
0/ ?
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipeWiped18 SEP2026 · 39d 19h ago
39d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 09:16 UTC39d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Dev_248_v2301 run?

No gather rate appears in the name Dev_248_v2301. There is no published group limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. VAC is off: Valve's anti-cheat is disabled.

What is the map on Dev_248_v2301?

Dev_248_v2301 runs a procedural map of size 3,000 with seed 1225, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is basic_j2.

Tags

Where does Dev_248_v2301 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Dev_248_v2301 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded.

Which tags are attached to Dev_248_v2301, and what do they stand for?

Filed under these tags, as published by Dev_248_v2301 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; v2301 (Protocol): Your client must run protocol 2301 to connect; ptrak (Networking): RakNet is the network layer, as standard for Rust; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h17684147 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Dev_248_v2301?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

When does Dev_248_v2301 wipe?

Dev_248_v2301's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 39 days 19 hours.

Player counts

What position does Dev_248_v2301 hold among Rust servers?

Filed under rankings: #15,425 for Dev_248_v2301 on seven-day player hours, top 69% overall.

How many players are on Dev_248_v2301 at the moment?

The last check found Dev_248_v2301 offline, last seen 4 days 16 hours ago. Filed under seven-day average: 0 players.

Server facts

What Rust version is Dev_248_v2301 on?

Rust network protocol 2301 on Windows is what you will find on Dev_248_v2301. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Dev_248_v2301?

Last seen 4 days 16 hours ago, Dev_248_v2301 is offline right now. Of the last 7 full days, 31 of 168 hours were up, 18% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is Dev_248_v2301 in?

No region is published by Dev_248_v2301. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 111.228.22.153:28036.

How to join

How can you connect to Dev_248_v2301?

Two ways in. Type client.connect 111.228.22.153:28036 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
v2301
Protocol Your client must run protocol 2301 to connect.
ptrak
Networking RakNet is the network layer, as standard for Rust.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Modded: the game is changed by plugins or settings.

Other

h17684147
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.