[DEV] Blackout Monument Event Testserver
Offline 109.41.178.241:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name [DEV] Blackout Monument Event Testserver. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is disabled.
What is the map on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is [DEV] Blackout Monument Event Testserver filed under?
Filed under these Rust Server Index lists is [DEV] Blackout Monument Event Testserver: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for [DEV] Blackout Monument Event Testserver?
These are the tags [DEV] Blackout Monument Event Testserver publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is [DEV] Blackout Monument Event Testserver wiped, and on what schedule?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 5 hours.
Players and ranking
How is [DEV] Blackout Monument Event Testserver ranked compared with the rest?
The seven-day player-hours ranking places [DEV] Blackout Monument Event Testserver at #15,425, among the top 69% of ranked servers.
What does the player count on [DEV] Blackout Monument Event Testserver look like?
Filed under offline: [DEV] Blackout Monument Event Testserver, last seen 6 days 10 hours ago. Filed under seven-day average: 0 players.
Operator and status
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on [DEV] Blackout Monument Event Testserver. To join you need the same protocol; Steam handles the update.
Is [DEV] Blackout Monument Event Testserver reachable, and does it stay up?
As of now [DEV] Blackout Monument Event Testserver is offline, with its last appearance 6 days 10 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. On 21 October 2026 it was first seen by Rust Server Index.
Where in the world is [DEV] Blackout Monument Event Testserver hosted?
[DEV] Blackout Monument Event Testserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 109.41.178.241:28015.
Joining the server
What is the way onto [DEV] Blackout Monument Event Testserver?
Two ways in. Type client.connect 109.41.178.241:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.