[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [DEV] Blackout Monument Event Testserver run?
No gather rate appears in the name [DEV] Blackout Monument Event Testserver. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is disabled.
What is the map on [DEV] Blackout Monument Event Testserver?
Generated by the game, the map is procedural on [DEV] Blackout Monument Event Testserver.
Tags
On Rust Server Index, which lists and filters carry [DEV] Blackout Monument Event Testserver?
The Rust Server Index lists that include [DEV] Blackout Monument Event Testserver are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to [DEV] Blackout Monument Event Testserver, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [DEV] Blackout Monument Event Testserver gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does [DEV] Blackout Monument Event Testserver follow?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 7 days 6 hours.
Population
What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?
The seven-day player-hours ranking places [DEV] Blackout Monument Event Testserver at #15,425, among the top 69% of ranked servers.
How many players are on [DEV] Blackout Monument Event Testserver at the moment?
At present [DEV] Blackout Monument Event Testserver is offline; its last sighting was 4 days 11 hours ago. Filed under seven-day average: 0 players.
Server details
What version does [DEV] Blackout Monument Event Testserver use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on [DEV] Blackout Monument Event Testserver. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
As of now [DEV] Blackout Monument Event Testserver is offline, with its last appearance 4 days 11 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. The earliest sighting at Rust Server Index is 23 October 2026.
What is the location of [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 109.41.177.32:28015.
How to join
What steps lead onto [DEV] Blackout Monument Event Testserver?
If you would rather use the console, press F1 in Rust and enter client.connect 109.41.177.32:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.