[DEV] Blackout Monument Event Testserver
Offline 109.41.177.27:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does [DEV] Blackout Monument Event Testserver run?
The name of [DEV] Blackout Monument Event Testserver does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is disabled.
Which map is in use on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver runs a procedural map, which the game generates.
Tags and filters
Where does [DEV] Blackout Monument Event Testserver appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [DEV] Blackout Monument Event Testserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to [DEV] Blackout Monument Event Testserver, and what do they stand for?
Filed under these tags, as published by [DEV] Blackout Monument Event Testserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How often is [DEV] Blackout Monument Event Testserver wiped, and on what schedule?
[DEV] Blackout Monument Event Testserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 10 hours is when its current world was made.
Population
What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?
Filed under rankings: #15,338 for [DEV] Blackout Monument Event Testserver on seven-day player hours, top 69% overall.
What does the player count on [DEV] Blackout Monument Event Testserver look like?
Filed under offline: [DEV] Blackout Monument Event Testserver, last seen 6 days 20 hours ago. Filed under seven-day average: 0 players.
Operator and status
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781, on Windows, is what [DEV] Blackout Monument Event Testserver runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
The server is down at this moment; the last sighting of [DEV] Blackout Monument Event Testserver was 6 days 20 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. The earliest sighting at Rust Server Index is 22 October 2026.
Which region is [DEV] Blackout Monument Event Testserver in?
No region is published by [DEV] Blackout Monument Event Testserver. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 109.41.177.27:28015.
Joining the server
What steps lead onto [DEV] Blackout Monument Event Testserver?
Two ways in. Type client.connect 109.41.177.27:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.