SAKUTIDE RUST | x0.5/x1 | WEEKLY
Online 109.254.23.88:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 16:10 UTC17h ago |
– | – | running | 1 |
22 OCT 2026Thu 22 Oct, 19:47 UTC6d ago |
1 | held half | 5.8 days | 0 |
20 OCT 2026Tue 20 Oct, 18:20 UTC8d ago |
1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does SAKUTIDE RUST | x0.5/x1 | WEEKLY run?
Filed under gather rates: 0.5x, as the name of SAKUTIDE RUST | x0.5/x1 | WEEKLY states. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
SAKUTIDE RUST | x0.5/x1 | WEEKLY runs a procedural map of size 4,000 with seed 281026, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is SAKUTIDE RUST | x0.5/x1 | WEEKLY filed under?
These lists on Rust Server Index take SAKUTIDE RUST | x0.5/x1 | WEEKLY: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
These are the tags SAKUTIDE RUST | x0.5/x1 | WEEKLY publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on SAKUTIDE RUST | x0.5/x1 | WEEKLY when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is SAKUTIDE RUST | x0.5/x1 | WEEKLY wiped, and on what schedule?
There is no next wipe to predict for SAKUTIDE RUST | x0.5/x1 | WEEKLY, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 hours.
Players and ranking
Where does SAKUTIDE RUST | x0.5/x1 | WEEKLY sit in the rankings?
The seven-day player-hours ranking places SAKUTIDE RUST | x0.5/x1 | WEEKLY at #5,651, among the top 25% of ranked servers.
How many players are on SAKUTIDE RUST | x0.5/x1 | WEEKLY at the moment?
SAKUTIDE RUST | x0.5/x1 | WEEKLY is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
Operator and status
What version does SAKUTIDE RUST | x0.5/x1 | WEEKLY use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on SAKUTIDE RUST | x0.5/x1 | WEEKLY. Steam keeps your game updated, but the protocol must match for you to join.
Is SAKUTIDE RUST | x0.5/x1 | WEEKLY reachable, and does it stay up?
The server is live at this moment: SAKUTIDE RUST | x0.5/x1 | WEEKLY. The uptime it reports puts the last restart at about 13 hours ago. It was up 113 of 168 hours across the last 7 full days, or 67% of the time. The earliest sighting at Rust Server Index is 20 October 2026.
Is the performance on SAKUTIDE RUST | x0.5/x1 | WEEKLY good?
Averaged over the last 48 hours, server fps was 193, with a low of 59. The entity count reached 97,415, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,989 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of SAKUTIDE RUST | x0.5/x1 | WEEKLY?
SAKUTIDE RUST | x0.5/x1 | WEEKLY gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 109.254.23.88:28015.
Connecting
What steps lead onto SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Two ways in. Type client.connect 109.254.23.88:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.