PVP
Offline 109.254.18.13:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:57 UTC FW27d ago |
1 | – | running | 0 |
28 SEP 2026Mon 28 Sep, 18:39 UTC30d ago |
1 | held half | 3.1 days | 0 |
26 SEP 2026Sat 26 Sep, 20:04 UTC32d ago |
3 | – | 1.9 days | 0 |
20 SEP 2026Sun 20 Sep, 11:13 UTC38d ago |
1 | halved by day 1 | 6.4 days | 0 |
18 SEP 2026Fri 18 Sep, 18:45 UTC40d ago |
1 | – | 1.7 days | 0 |
17 SEP 2026Thu 17 Sep, 20:24 UTC41d ago |
1 | – | 0.9 days | 0 |
13 SEP 2026Sun 13 Sep, 20:20 UTC45d ago |
1 | halved by day 1 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does PVP run?
The name of PVP does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on PVP?
PVP runs a procedural map of size 3,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Which lists and filters on Rust Server Index is PVP filed under?
Filed under these Rust Server Index lists is PVP: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for PVP?
The server's own tags are listed here, and the game's server browser reads them: PVP gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on PVP when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd had fallen below half when it didn't hold.
How often is PVP wiped, and on what schedule?
There is no next wipe to predict for PVP, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 7 hours is when its current world was made.
Players and ranking
Where does PVP sit in the rankings?
On player hours over seven days, PVP takes #15,874, within the top 72% of ranked servers.
What does the player count on PVP look like?
The last check found PVP offline, last seen 20 days 5 hours ago.
Operator and status
Which Rust build is PVP running?
Rust network protocol 2634 and build 166494 on Windows is what you will find on PVP. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of PVP?
Last seen 20 days 5 hours ago, PVP is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is PVP in?
PVP gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 109.254.18.13:28015.
Joining the server
What steps lead onto PVP?
If you would rather use the console, press F1 in Rust and enter client.connect 109.254.18.13:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.