Combat isolated acceptance
Offline 109.235.50.181:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Combat isolated acceptance, which rules and settings apply?
No gather rate appears in the name Combat isolated acceptance. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Combat isolated acceptance?
A procedural map, generated by the game, is what Combat isolated acceptance runs.
Lists and filters
Where does Combat isolated acceptance appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Combat isolated acceptance are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Combat isolated acceptance?
These are the tags Combat isolated acceptance publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does Combat isolated acceptance wipe?
Its rhythm is not yet clear, since the record holds too few of Combat isolated acceptance's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 days 13 hours.
Population
How is Combat isolated acceptance ranked compared with the rest?
The seven-day player-hours ranking places Combat isolated acceptance at #15,344, among the top 69% of ranked servers.
What does the player count on Combat isolated acceptance look like?
Filed under offline: Combat isolated acceptance, last seen 7 days 12 hours ago.
Server details
What Rust version is Combat isolated acceptance on?
Rust network protocol 2632 and build 161125 on Windows is what you will find on Combat isolated acceptance. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Combat isolated acceptance, and is it online now?
As of now Combat isolated acceptance is offline, with its last appearance 7 days 12 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 22 October 2026.
What is the location of Combat isolated acceptance?
There is no region on record for Combat isolated acceptance; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 109.235.50.181:28115.
Connecting
How can you connect to Combat isolated acceptance?
Two ways in. Type client.connect 109.235.50.181:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.