Rust Server IndexCard catalogue of Rust servers

Holdings11,629 servers40,353 players131 fresh wipes

Call no.15270 Off the shelf · offline

TEST

Offline 109.199.254.163:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipeWiped12 OCT2026 · 17d 7h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 21:19 UTC17d ago
1 – running 0
12 OCT 2026Mon 12 Oct, 13:42 UTC17d ago
1 – 0.3 days 1
11 OCT 2026Sun 11 Oct, 21:29 UTC18d ago
1 – 0.7 days 0
10 OCT 2026Sat 10 Oct, 23:27 UTC19d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
26/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
52/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
10/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
30/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
50/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TEST?

No gather rate appears in the name TEST. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on TEST?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

On Rust Server Index, which lists and filters carry TEST?

Filed under these Rust Server Index lists is TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TEST?

These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on TEST when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

How often is TEST wiped, and on what schedule?

TEST wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 7 hours.

Player counts

What position does TEST hold among Rust servers?

The seven-day player-hours ranking places TEST at #15,270, among the top 69% of ranked servers.

What does the player count on TEST look like?

At present TEST is offline; its last sighting was 5 days 13 hours ago. 0 players is the average over the past seven days.

Server facts

What Rust version is TEST on?

Rust network protocol 2634 and build 167398 on Windows is what you will find on TEST. To join you need the same protocol; Steam handles the update.

How reliable is TEST, and is it online now?

Last seen 5 days 13 hours ago, TEST is offline right now. Of the last 7 full days, 1 of 168 hours were up, 1% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Where in the world is TEST hosted?

TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 109.199.254.163:28015.

How to join

How can you connect to TEST?

Two ways in. Type client.connect 109.199.254.163:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build Build on file: 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.