Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers72,806 players128 fresh wipes

Call no.7332 On the shelf · online

asvasv

Online 109.197.166.83:28015 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak 2
Rank
#7,332
top 33%
Last wipeWiped23 OCT2026 · 5d 2h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 10:41 UTC5d ago
2 – running 0
5 OCT 2026Mon 5 Oct, 21:21 UTC22d ago
1 halved by day 3 17.6 days 2
5 OCT 2026Mon 5 Oct, 14:06 UTC22d ago
2 – 0.3 days 0
23 SEP 2026Wed 23 Sep, 15:38 UTC34d ago
2 halved by day 1 11.9 days 0
22 SEP 2026Tue 22 Sep, 06:47 UTC36d ago
2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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186/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
175/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
138/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
14/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
51/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does asvasv run?

The name of asvasv does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on asvasv?

Generated by the game, the procedural map of asvasv has size 4,500 and seed 2046975138. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does asvasv appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include asvasv are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on asvasv?

These are the tags asvasv publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on asvasv when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 7 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

Which wipe timetable does asvasv follow?

asvasv wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 5 days 2 hours.

Population

What position does asvasv hold among Rust servers?

On player hours over seven days, asvasv takes #7,332, within the top 33% of ranked servers.

How many players are on asvasv at the moment?

The live count for asvasv stands at 0 players, out of 5 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 10:00 UTC drew the highest average: 0 players.

Operator and status

What Rust version is asvasv on?

Rust network protocol 2635 and build 168909, on Windows, is what asvasv runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is asvasv, and is it online now?

Right now asvasv is up and running. Its reported uptime gives the last restart as roughly 47 hours ago. Uptime for the last 7 full days came to 92%, 154 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.

What is performance like on asvasv?

Averaged over the last 48 hours, server fps was 29, with a low of 9. The entity count reached 118,127, covering buildings, deployables and all else in the world. Up to 4,038 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is asvasv in?

There is no region on record for asvasv; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 109.197.166.83:28015.

Joining the server

What is the way onto asvasv?

If you would rather use the console, press F1 in Rust and enter client.connect 109.197.166.83:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.