RUS 64 SARATOV
Online 109.195.27.208:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 15:29 UTC3d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RUS 64 SARATOV?
You will find no gather rate in the name of RUS 64 SARATOV. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RUS 64 SARATOV?
RUS 64 SARATOV runs a procedural map of size 3,000 with seed 689777, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does RUS 64 SARATOV appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RUS 64 SARATOV are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on RUS 64 SARATOV?
The server's own tags are listed here, and the game's server browser reads them: RUS 64 SARATOV gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on RUS 64 SARATOV?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does RUS 64 SARATOV follow?
Its rhythm is not yet clear, since the record holds too few of RUS 64 SARATOV's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 21 hours is when its current world was made.
Player counts
How is RUS 64 SARATOV ranked compared with the rest?
The seven-day player-hours ranking places RUS 64 SARATOV at #8,625, among the top 39% of ranked servers.
What does the player count on RUS 64 SARATOV look like?
Filed under live counts: RUS 64 SARATOV, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 1 players.
Server details
What Rust version is RUS 64 SARATOV on?
Rust network protocol 2635 and build 168909, on Windows, is what RUS 64 SARATOV runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RUS 64 SARATOV?
You will find RUS 64 SARATOV online as of now. Its reported uptime gives the last restart as roughly 6 hours ago. Uptime for the last 2 full days came to 65%, 31 hours out of 48. The earliest sighting at Rust Server Index is 26 October 2026.
How well does RUS 64 SARATOV perform?
Averaged over the last 48 hours, server fps was 160, with a low of 149. The entity count reached 48,743, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,402 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is RUS 64 SARATOV hosted?
RUS 64 SARATOV gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 109.195.27.208:28015.
How to join
What steps lead onto RUS 64 SARATOV?
Enter client.connect 109.195.27.208:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.