Citadel Servers Test
Online 109.123.230.80:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 20:54 UTC16d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Citadel Servers Test run?
No gather rate appears in the name Citadel Servers Test. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
What is the map on Citadel Servers Test?
Generated by the game, the procedural map of Citadel Servers Test has size 4,000 and seed 28475. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does Citadel Servers Test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Citadel Servers Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to Citadel Servers Test, and what do they stand for?
Filed under these tags, as published by Citadel Servers Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Citadel Servers Test?
Its recent wipes averaged 1 players at peak. 22 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Citadel Servers Test follow?
Citadel Servers Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 1 hours.
Population
What position does Citadel Servers Test hold among Rust servers?
On player hours over seven days, Citadel Servers Test takes #14,910, within the top 67% of ranked servers.
Is Citadel Servers Test quiet or crowded?
Filed under live counts: Citadel Servers Test, 0 players on 100 slots at present. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 19:00 UTC drew the highest average: 0 players.
Operator and status
What Rust version is Citadel Servers Test on?
Rust network protocol 2635 and build 168909, on Windows, is what Citadel Servers Test runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Citadel Servers Test?
Right now Citadel Servers Test is up and running. Its reported uptime gives the last restart as roughly 8 hours ago. Uptime for the last 7 full days came to 77%, 129 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
How well does Citadel Servers Test perform?
Server fps held at 220 on average across the last 48 hours, never dropping below 181. Buildings, deployables and everything else in the world came to as many as 99,183 entities. Memory use reached as much as 2,861 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Citadel Servers Test hosted?
There is no region on record for Citadel Servers Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 109.123.230.80:28015.
Joining the server
What steps lead onto Citadel Servers Test?
Enter client.connect 109.123.230.80:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.