Rust Server IndexCard catalogue of Rust servers

Holdings11,659 servers33,003 players78 fresh wipes

Call no.NA6990 On the shelf · online

Bad Neighbors Rust | NA | Vanilla

Online NA 108.65.107.82:28015 checked 12m ago

Subjects 1. vanilla2. premium
Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#6,990
top 31% · #1078 in NA
Last wipeWiped21 OCT2026 · 7d 5h ago
7d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 22:54 UTC7d ago
2 – running 0
19 OCT 2026Mon 19 Oct, 00:52 UTC10d ago
1 held half 2.9 days 0
15 OCT 2026Thu 15 Oct, 19:04 UTC13d ago
1 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
35/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
35/ 250
NA
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average
374/ 400
NA
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
5/ 100
NA
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average
253/ 275
NA
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
18/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Bad Neighbors Rust | NA | Vanilla, which rules and settings apply?

The name of Bad Neighbors Rust | NA | Vanilla does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the map on Bad Neighbors Rust | NA | Vanilla?

Bad Neighbors Rust | NA | Vanilla runs a procedural map of size 3,600 with seed 1583451197, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Bad Neighbors Rust | NA | Vanilla filed under?

These lists on Rust Server Index take Bad Neighbors Rust | NA | Vanilla: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Bad Neighbors Rust | NA | Vanilla, and what do they stand for?

These are the tags Bad Neighbors Rust | NA | Vanilla publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Entry is limited to players with Rust's premium status; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Bad Neighbors Rust | NA | Vanilla?

At their busiest, its recent wipes drew 1 players on average. 5 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Bad Neighbors Rust | NA | Vanilla follow?

No next wipe can be predicted for Bad Neighbors Rust | NA | Vanilla: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 7 days 5 hours.

Population

How is Bad Neighbors Rust | NA | Vanilla ranked compared with the rest?

The seven-day player-hours ranking places Bad Neighbors Rust | NA | Vanilla at #6,990 and #1,078 in North America, among the top 31% of ranked servers.

How many players are on Bad Neighbors Rust | NA | Vanilla at the moment?

The live count for Bad Neighbors Rust | NA | Vanilla stands at 0 players, out of 75 slots. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 03:00 UTC drew the highest average: 0 players.

Operator and status

What Rust version is Bad Neighbors Rust | NA | Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Bad Neighbors Rust | NA | Vanilla. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Bad Neighbors Rust | NA | Vanilla, and is it online now?

Right now Bad Neighbors Rust | NA | Vanilla is up and running. The uptime it reports puts the last restart at about 4 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. On 13 October 2026 it was first seen by Rust Server Index.

How well does Bad Neighbors Rust | NA | Vanilla perform?

The last 48 hours give an average of 225 server fps and a floor of 169. The entity count reached 72,225, covering buildings, deployables and all else in the world. Memory use reached as much as 2,682 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Bad Neighbors Rust | NA | Vanilla in?

Bad Neighbors Rust | NA | Vanilla gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 108.65.107.82:28015.

Joining the server

How can you connect to Bad Neighbors Rust | NA | Vanilla?

Two ways in. Type client.connect 108.65.107.82:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players The queue ceiling sits at 75.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.