Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers55,156 players134 fresh wipes

Call no.14331 Off the shelf · offline

JSPlayground

Offline 108.52.104.245:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,331
top 64%
Last wipeWiped25 OCT2026 · 3d 6h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 16:38 UTC3d ago
1 – running 0
20 OCT 2026Tue 20 Oct, 13:06 UTC8d ago
1 – 5.1 days 0
9 OCT 2026Fri 9 Oct, 18:05 UTC19d ago
0 – 10.8 days 0
2 OCT 2026Fri 2 Oct, 18:42 UTC26d ago
1 halved by day 1 7 days 1
2 OCT 2026Fri 2 Oct, 10:43 UTC26d ago
1 – 0.3 days 0
1 OCT 2026Thu 1 Oct, 21:08 UTC FW27d ago
1 – 0.6 days 0
27 SEP 2026Sun 27 Sep, 20:06 UTC31d ago
1 held half 4 days 0
25 SEP 2026Fri 25 Sep, 18:15 UTC33d ago
1 held half 2.1 days 1
23 SEP 2026Wed 23 Sep, 11:11 UTC35d ago
1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on JSPlayground?

You will find no gather rate in the name of JSPlayground. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on JSPlayground?

Generated by the game, the map is procedural on JSPlayground.

Tags and filters

Which lists and filters on Rust Server Index is JSPlayground filed under?

Filed under these Rust Server Index lists is JSPlayground: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for JSPlayground?

These are the tags JSPlayground publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on JSPlayground?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 5 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does JSPlayground follow?

There is no next wipe to predict for JSPlayground, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 3 days 6 hours.

Population

Where does JSPlayground sit in the rankings?

On player hours over seven days, JSPlayground takes #14,331, within the top 64% of ranked servers.

How many players are on JSPlayground at the moment?

At present JSPlayground is offline; its last sighting was 24 hours ago. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 0 players.

Server details

What Rust version is JSPlayground on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on JSPlayground. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is JSPlayground, and is it online now?

Last seen 24 hours ago, JSPlayground is offline right now. Of the last 7 full days, 19 of 168 hours were up, 11% of the time. The earliest sighting at Rust Server Index is 22 September 2026.

Which region is JSPlayground in?

JSPlayground gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 108.52.104.245:28015.

Joining the server

What is the way onto JSPlayground?

Enter client.connect 108.52.104.245:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.