Rust Server IndexCard catalogue of Rust servers

Holdings11,835 servers82,642 players274 fresh wipes

Call no.15335 On the shelf · online

KushKastle

Online 108.181.91.179:28016 checked 12m ago

Subjects 1. modded2. carbon
Players now
0/ 400
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped7 OCT2026 · 21d 15h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 23:09 UTC21d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
78/ 700
EU
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48/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On KushKastle, which rules and settings apply?

No gather rate appears in the name KushKastle. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on KushKastle?

Generated by the game, the procedural map of KushKastle has size 6,000 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does KushKastle appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include KushKastle are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on KushKastle?

These are the tags KushKastle publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp400 (Max players): 400 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): The game build here is 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on KushKastle?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is KushKastle wiped, and on what schedule?

The record holds too few of KushKastle's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 15 hours is when its current world was made.

Player counts

Where does KushKastle sit in the rankings?

The seven-day player-hours ranking places KushKastle at #15,335, among the top 69% of ranked servers.

Is KushKastle quiet or crowded?

Filed under live counts: KushKastle, 0 players on 400 slots at present. 0 players is the average over the past seven days.

Server facts

What version does KushKastle use?

Rust network protocol 2634 and build 167058, on Linux, is what KushKastle runs. The protocol must match before you can join, and Steam takes care of updating it.

Is KushKastle reachable, and does it stay up?

The server is live at this moment: KushKastle. The uptime it reports puts the last restart at about 3 days 20 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

What is performance like on KushKastle?

Averaged over the last 48 hours, server fps was 187, with a low of 102. Buildings, deployables and everything else in the world came to as many as 202,565 entities. Memory use reached as much as 5,021 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of KushKastle?

There is no region on record for KushKastle; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 108.181.91.179:28016.

Connecting

What steps lead onto KushKastle?

Enter client.connect 108.181.91.179:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players 400 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167058
Build The game build here is 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.