[US] Chrispy Staging
Online 107.211.211.138:29015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 22:05 UTC7d ago |
0 | – | running | 0 |
30 SEP 2026Wed 30 Sep, 18:44 UTC28d ago |
3 | halved by day 1 | 21.1 days | 0 |
29 SEP 2026Tue 29 Sep, 20:04 UTC29d ago |
3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [US] Chrispy Staging run?
No gather rate appears in the name [US] Chrispy Staging. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] Chrispy Staging?
Size 4,500, seed 1337: the game generates the procedural map on [US] Chrispy Staging. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [US] Chrispy Staging filed under?
These lists on Rust Server Index take [US] Chrispy Staging: Community Rust servers, indexed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for [US] Chrispy Staging?
The server's own tags are listed here, and the game's server browser reads them: [US] Chrispy Staging gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs169317 (Build): It runs build 169317; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus5 (Region code): Region code on file: us5. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at [US] Chrispy Staging?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
When does [US] Chrispy Staging wipe?
No next wipe can be predicted for [US] Chrispy Staging: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 13 hours.
Players and ranking
How is [US] Chrispy Staging ranked compared with the rest?
The seven-day player-hours ranking places [US] Chrispy Staging at #10,196, among the top 46% of ranked servers.
What does the player count on [US] Chrispy Staging look like?
[US] Chrispy Staging is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Server details
What Rust version is [US] Chrispy Staging on?
Rust network protocol 2635 and build 169317 on Windows is what you will find on [US] Chrispy Staging. To join you need the same protocol; Steam handles the update.
How reliable is [US] Chrispy Staging, and is it online now?
You will find [US] Chrispy Staging online as of now. About 44 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [US] Chrispy Staging?
Averaged over the last 48 hours, server fps was 139, with a low of 102. Buildings, deployables and everything else in the world came to as many as 120,000 entities. Up to 2,538 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is [US] Chrispy Staging hosted?
No region tag is published by [US] Chrispy Staging; the name points to North America and the region code is us5. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 107.211.211.138:29015.
How to join
How can you connect to [US] Chrispy Staging?
Enter client.connect 107.211.211.138:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8
Game
gmrust
mp50
ts8
v2635
cs169317
ptrak
$rus5
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.