Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.15614 Off the shelf · offline

Test567

Offline 107.201.49.208:28015 checked 28d ago

Subjects 1. modded2. carbon
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#15,614
top 66%
Last wipeWiped25 SEP2026 · 33d 12h ago
33d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep30 Sep2 Oct5 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 SEP 2026Fri 25 Sep, 16:26 UTC33d ago
1 – running 0
25 SEP 2026Fri 25 Sep, 02:28 UTC34d ago
1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 152 on average
41/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
0/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
16/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Test567?

You will find no gather rate in the name of Test567. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Test567?

Generated by the game, the map is procedural on Test567.

Tags

Which lists and filters on Rust Server Index is Test567 filed under?

Filed under these Rust Server Index lists is Test567: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Test567, and what do they stand for?

These are the tags Test567 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Test567?

The average peak across its recent wipes is 1 players. The latest wipe peaked 25 hours in.

Which wipe timetable does Test567 follow?

The record holds too few of Test567's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 12 hours is when its current world was made.

Population

How is Test567 ranked compared with the rest?

On player hours over seven days, Test567 takes #15,614, within the top 66% of ranked servers.

Is Test567 quiet or crowded?

At present Test567 is offline; its last sighting was 28 days 5 hours ago.

Server details

What version does Test567 use?

Rust network protocol 2633 and build 165217, on Windows, is what Test567 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Test567 reachable, and does it stay up?

As of now Test567 is offline, with its last appearance 28 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 25 September 2026.

Where in the world is Test567 hosted?

No region is published by Test567. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 107.201.49.208:28015.

How to join

What steps lead onto Test567?

Two ways in. Type client.connect 107.201.49.208:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.