Rust Server IndexCard catalogue of Rust servers

Holdings11,755 servers61,286 players126 fresh wipes

Call no.NA15405 On the shelf · online

Hazmat Henry's Hardcore PvE Mashup

Online NA 107.193.75.154:27015 checked 10m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,405
top 69% · #1549 in NA
Last wipeWiped1 OCT2026 · 26d 5h ago
26d ago · monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:38 UTC FW26d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Hazmat Henry's Hardcore PvE Mashup?

You will find no gather rate in the name of Hazmat Henry's Hardcore PvE Mashup. 8 players per group is the default limit. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Hazmat Henry's Hardcore PvE Mashup?

Size 4,000, procedural, generated by the game: that is the map on Hazmat Henry's Hardcore PvE Mashup. Filed under map name: Hazmat Heaven.

Tags and filters

On Rust Server Index, which lists and filters carry Hazmat Henry's Hardcore PvE Mashup?

The Rust Server Index lists that include Hazmat Henry's Hardcore PvE Mashup are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Hazmat Henry's Hardcore PvE Mashup?

The server's own tags are listed here, and the game's server browser reads them: Hazmat Henry's Hardcore PvE Mashup gives gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Hazmat Henry's Hardcore PvE Mashup when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is Hazmat Henry's Hardcore PvE Mashup wiped, and on what schedule?

One wipe a month is all Hazmat Henry's Hardcore PvE Mashup runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 26 days 5 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

Where does Hazmat Henry's Hardcore PvE Mashup sit in the rankings?

The seven-day player-hours ranking places Hazmat Henry's Hardcore PvE Mashup at #15,405 and #1,549 in North America, among the top 69% of ranked servers.

What does the player count on Hazmat Henry's Hardcore PvE Mashup look like?

Filed under live counts: Hazmat Henry's Hardcore PvE Mashup, 0 players on 15 slots at present. Filed under seven-day average: 0 players.

Server details

What Rust version is Hazmat Henry's Hardcore PvE Mashup on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Hazmat Henry's Hardcore PvE Mashup. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Hazmat Henry's Hardcore PvE Mashup?

The server is live at this moment: Hazmat Henry's Hardcore PvE Mashup. About 42 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Hazmat Henry's Hardcore PvE Mashup?

Server fps held at 80 on average across the last 48 hours, never dropping below 80. The entity count reached 51,494, covering buildings, deployables and all else in the world. Up to 2,688 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of Hazmat Henry's Hardcore PvE Mashup?

Filed under North America by its own listing, Hazmat Henry's Hardcore PvE Mashup carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 107.193.75.154:27015.

Joining the server

What steps lead onto Hazmat Henry's Hardcore PvE Mashup?

Two ways in. Type client.connect 107.193.75.154:27015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/j4P2JhwwzQ.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.