Rust Server IndexCard catalogue of Rust servers

Holdings11,637 servers32,508 players70 fresh wipes

Call no.5192 Off the shelf · offline

NINJA WORKS Server

Offline 106.156.231.73:28016 checked 16h ago

Subjects 1. modded2. oxide
Players now
1/ 100
1% full
7-day average
1
peak 2
Rank
#5,192
top 23%
Last wipeWiped20 OCT2026 · 8d 20h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 08:17 UTC8d ago
2 – running 1
19 OCT 2026Mon 19 Oct, 03:00 UTC10d ago
1 – 1.2 days 1
1 OCT 2026Thu 1 Oct, 19:09 UTC FW27d ago
1 held half 17.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on NINJA WORKS Server?

No gather rate appears in the name NINJA WORKS Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on NINJA WORKS Server?

NINJA WORKS Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry NINJA WORKS Server?

Filed under these Rust Server Index lists is NINJA WORKS Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for NINJA WORKS Server?

The server's own tags are listed here, and the game's server browser reads them: NINJA WORKS Server gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on NINJA WORKS Server when wipe day comes?

Its recent wipes averaged 1 players at peak. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is NINJA WORKS Server wiped, and on what schedule?

NINJA WORKS Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 20 hours is when its current world was made.

Player counts

What position does NINJA WORKS Server hold among Rust servers?

Filed under rankings: #5,192 for NINJA WORKS Server on seven-day player hours, top 23% overall.

Is NINJA WORKS Server quiet or crowded?

The last check found NINJA WORKS Server offline, last seen 16 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What Rust version is NINJA WORKS Server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on NINJA WORKS Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of NINJA WORKS Server?

Last seen 16 hours ago, NINJA WORKS Server is offline right now. Of the last 7 full days, 37 of 168 hours were up, 22% of the time. The earliest sighting at Rust Server Index is 15 September 2026.

What is the location of NINJA WORKS Server?

No region is published by NINJA WORKS Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 106.156.231.73:28016.

How to join

What is the way onto NINJA WORKS Server?

Enter client.connect 106.156.231.73:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.