Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,720 players65 fresh wipes

Call no.15352 Off the shelf · offline

MixMods Test (carbon)

Offline 104.28.250.152:28015 checked 14d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,352
top 71%
Last wipeWiped13 OCT2026 · 14d 15h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct12 Oct15 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 14:08 UTC14d ago
0 – running 0
12 OCT 2026Mon 12 Oct, 09:29 UTC15d ago
0 – 1.2 days 0
11 OCT 2026Sun 11 Oct, 07:04 UTC16d ago
0 – 1.1 days 2
9 OCT 2026Fri 9 Oct, 00:51 UTC19d ago
3 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
72/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
77/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
34/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
9/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on MixMods Test (carbon)?

The name of MixMods Test (carbon) does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on MixMods Test (carbon)?

MixMods Test (carbon) runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is MixMods Test (carbon) filed under?

These lists on Rust Server Index take MixMods Test (carbon): Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for MixMods Test (carbon)?

The server's own tags are listed here, and the game's server browser reads them: MixMods Test (carbon) gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at MixMods Test (carbon)?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is MixMods Test (carbon) wiped, and on what schedule?

MixMods Test (carbon) wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 days 15 hours.

Players and ranking

How is MixMods Test (carbon) ranked compared with the rest?

The seven-day player-hours ranking places MixMods Test (carbon) at #15,352, among the top 71% of ranked servers.

Is MixMods Test (carbon) quiet or crowded?

At present MixMods Test (carbon) is offline; its last sighting was 14 days 15 hours ago.

Operator and status

What version does MixMods Test (carbon) use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on MixMods Test (carbon). The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of MixMods Test (carbon)?

Last seen 14 days 15 hours ago, MixMods Test (carbon) is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 7 October 2026 it was first seen by Rust Server Index.

What is the location of MixMods Test (carbon)?

There is no region on record for MixMods Test (carbon); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.28.250.152:28015.

Connecting

What steps lead onto MixMods Test (carbon)?

Enter client.connect 104.28.250.152:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.