Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers36,679 players90 fresh wipes

Call no.15547 Off the shelf · offline

MixMods Test (carbon)

Offline 104.28.250.151:28015 checked 15d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,547
top 71%
Last wipeWiped12 OCT2026 · 15d 18h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 07:46 UTC15d ago
0 – running 1
11 OCT 2026Sun 11 Oct, 07:53 UTC16d ago
1 – 1 days 0
8 OCT 2026Thu 8 Oct, 12:54 UTC19d ago
4 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
93/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
94/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
37/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
15/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on MixMods Test (carbon)?

You will find no gather rate in the name of MixMods Test (carbon). 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on MixMods Test (carbon)?

A procedural map, generated by the game, is what MixMods Test (carbon) runs.

Tags

Where does MixMods Test (carbon) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include MixMods Test (carbon) are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for MixMods Test (carbon)?

Filed under these tags, as published by MixMods Test (carbon) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on MixMods Test (carbon) when wipe day comes?

Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does MixMods Test (carbon) wipe?

There is no next wipe to predict for MixMods Test (carbon), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 15 days 18 hours.

Player counts

Where does MixMods Test (carbon) sit in the rankings?

The seven-day player-hours ranking places MixMods Test (carbon) at #15,547, among the top 71% of ranked servers.

Is MixMods Test (carbon) quiet or crowded?

The last check found MixMods Test (carbon) offline, last seen 15 days 18 hours ago.

Operator and status

What version does MixMods Test (carbon) use?

Rust network protocol 2634 and build 166652, on Linux, is what MixMods Test (carbon) runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is MixMods Test (carbon), and is it online now?

Last seen 15 days 18 hours ago, MixMods Test (carbon) is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 7 October 2026.

Where in the world is MixMods Test (carbon) hosted?

No region is published by MixMods Test (carbon). What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.28.250.151:28015.

Joining the server

What is the way onto MixMods Test (carbon)?

If you would rather use the console, press F1 in Rust and enter client.connect 104.28.250.151:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.