Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,616 players110 fresh wipes

Call no.13627 Off the shelf · offline

nameserver

Offline 104.28.200.201:28015 checked 18d ago

Subjects 1. modded2. oxide
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#13,627
top 62%
Last wipeWiped10 OCT2026 · 18d 20h ago
18d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 12:46 UTC18d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 13:27 UTC26d ago
0 – 8 days 1
26 SEP 2026Sat 26 Sep, 08:38 UTC33d ago
1 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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106/ 500
EU
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132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
163/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
50/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on nameserver?

You will find no gather rate in the name of nameserver. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Which lists and filters on Rust Server Index is nameserver filed under?

These lists on Rust Server Index take nameserver: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on nameserver?

These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on nameserver when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does nameserver wipe?

No next wipe can be predicted for nameserver: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 20 hours is when its current world was made.

Players and ranking

How is nameserver ranked compared with the rest?

The seven-day player-hours ranking places nameserver at #13,627, among the top 62% of ranked servers.

How many players are on nameserver at the moment?

The last check found nameserver offline, last seen 18 days 13 hours ago.

Server facts

What version does nameserver use?

Rust network protocol 2634 and build 167398, on Windows, is what nameserver runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is nameserver, and is it online now?

Last seen 18 days 13 hours ago, nameserver is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 25 September 2026.

Where in the world is nameserver hosted?

nameserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.28.200.201:28015.

Joining the server

What steps lead onto nameserver?

Enter client.connect 104.28.200.201:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.