Rust Server IndexCard catalogue of Rust servers

Holdings11,667 servers48,316 players118 fresh wipes

Call no.SA1304 On the shelf · online

Red Raisin PvE

Online SA 104.234.7.144:28077 checked 10m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
3/ 30
10% full
7-day average
8
peak 24
Rank
#1,304
top 6% · #41 in SA
Last wipeWiped24 OCT2026 · 4d 21h ago
4d ago · biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 6% of all ranked servers, top 17% in SA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
24players, last three wipes

Coming wipes

  1. in 7d 9hThu 5 Nov, 19:00 UTCFW
  2. in 9d 2hSat 7 Nov, 11:56 UTC
  3. in 23d 2hSat 21 Nov, 11:56 UTC
  4. in 35d 9hThu 3 Dec, 19:00 UTCFW
  5. in 37d 2hSat 5 Dec, 11:56 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 30 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 11:56 UTC4d ago
24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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SA2X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Red Raisin PvE, which rules and settings apply?

The name of Red Raisin PvE does not state a gather rate. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Red Raisin PvE?

Generated by the game, the procedural map of Red Raisin PvE has size 4,500 and seed 839913053. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does Red Raisin PvE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Red Raisin PvE are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags listed for Red Raisin PvE?

These are the tags Red Raisin PvE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; SA (South America): South America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Red Raisin PvE?

The average peak across its recent wipes is 24 players. The latest wipe peaked 30 hours in.

When does Red Raisin PvE wipe?

The prediction follows its tag, because too few of Red Raisin PvE's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 4 days 21 hours. Its tags state wipes every two weeks.

Players and ranking

What position does Red Raisin PvE hold among Rust servers?

On seven-day player hours, Red Raisin PvE takes #1,304 overall and #41 in South America, within the top 6% of ranked servers.

What does the player count on Red Raisin PvE look like?

Filed under live counts: Red Raisin PvE, 3 players on 30 slots at present. The seven-day average is 8 players; the peak reached 24. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 20 players.

Operator and status

What Rust version is Red Raisin PvE on?

Rust network protocol 2635 and build 168909, on Linux, is what Red Raisin PvE runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Red Raisin PvE?

You will find Red Raisin PvE online as of now. Its reported uptime gives the last restart as roughly 23 hours ago. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. The earliest sighting at Rust Server Index is 24 October 2026.

How well does Red Raisin PvE perform?

Server fps held at 85 on average across the last 48 hours, never dropping below 48. The entity count reached 158,128, covering buildings, deployables and all else in the world. The peak memory figure stood at 7,079 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Red Raisin PvE?

The SA tag places Red Raisin PvE, by its own listing, in South America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.234.7.144:28077.

Connecting

How can you connect to Red Raisin PvE?

If you would rather use the console, press F1 in Rust and enter client.connect 104.234.7.144:28077. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/XFTtbwWTs is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^b,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players 30 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

SA
South America South America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.