Rust Server IndexCard catalogue of Rust servers

Holdings11,823 servers72,372 players214 fresh wipes

Call no.6191 On the shelf · online

Sqibuq's Build

Online 104.234.252.167:28025 checked 11m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#6,191
top 28%
Last wipeWiped12 OCT2026 · 16d 16h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 21:11 UTC16d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average
13/ 200
EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
0/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
1/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
4/ 200
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
1/ 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Sqibuq's Build, which rules and settings apply?

The name of Sqibuq's Build does not state a gather rate. 8 players per group is the default limit. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Sqibuq's Build?

Size 3,500, seed 648252: the game generates the procedural map on Sqibuq's Build. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Sqibuq's Build?

These lists on Rust Server Index take Sqibuq's Build: Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Sqibuq's Build?

The server's own tags are listed here, and the game's server browser reads them: Sqibuq's Build gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Sqibuq's Build?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Sqibuq's Build follow?

Sqibuq's Build's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 16 days 16 hours.

Population

What position does Sqibuq's Build hold among Rust servers?

Filed under rankings: #6,191 for Sqibuq's Build on seven-day player hours, top 28% overall.

What does the player count on Sqibuq's Build look like?

The live count for Sqibuq's Build stands at 0 players, out of 30 slots. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Server details

What Rust version is Sqibuq's Build on?

Rust network protocol 2635 and build 167584 on Windows is what you will find on Sqibuq's Build. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Sqibuq's Build?

Right now Sqibuq's Build is up and running. The uptime it reports puts the last restart at about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 24 September 2026.

What is performance like on Sqibuq's Build?

Server fps held at 86 on average across the last 48 hours, never dropping below 54. The entity count reached 77,035, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,233 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Sqibuq's Build hosted?

No region is published by Sqibuq's Build. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.234.252.167:28025.

How to join

What is the way onto Sqibuq's Build?

Enter client.connect 104.234.252.167:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.