Rust Server IndexCard catalogue of Rust servers

Holdings11,902 servers104,075 players426 fresh wipes

Call no.15310 On the shelf · online

cave testing

Online 104.193.180.33:25565 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped3 OCT2026 · 26d 10h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 08:06 UTC26d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On cave testing, which rules and settings apply?

No gather rate appears in the name cave testing. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What is the map on cave testing?

cave testing runs a procedural map, which the game generates.

Tags and filters

Where does cave testing appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is cave testing: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for cave testing?

Filed under these tags, as published by cave testing and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): Player cap: 8; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on cave testing?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is cave testing wiped, and on what schedule?

cave testing's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 10 hours.

Player counts

Where does cave testing sit in the rankings?

Filed under rankings: #15,310 for cave testing on seven-day player hours, top 69% overall.

Is cave testing quiet or crowded?

cave testing is currently showing 0 players on 8 slots. 0 players is the average over the past seven days.

Server facts

What version does cave testing use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on cave testing. To join you need the same protocol; Steam handles the update.

How reliable is cave testing, and is it online now?

Right now cave testing is up and running. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is cave testing hosted?

There is no region on record for cave testing; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.193.180.33:25565.

Connecting

How can you connect to cave testing?

Enter client.connect 104.193.180.33:25565 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players Player cap: 8.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.