Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,481 players135 fresh wipes

Call no.15270 Off the shelf · offline

smp

Offline 104.193.176.219:25565 checked 13h ago

Subjects 1. modded2. oxide
Players now
0/ 1337
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipeWiped3 OCT2026 · 26d 18h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0013:0016:0011:0014:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040011:0013:0016:0011:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 11:19 UTC26d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
34/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
43/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
11/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
38/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
45/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On smp, which rules and settings apply?

No gather rate appears in the name smp. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on smp?

Size 3,000, seed 793197: the game generates the procedural map on smp. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry smp?

The Rust Server Index lists that include smp are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on smp?

These are the tags smp publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1337 (Max players): The queue ceiling sits at 1,337; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on smp when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does smp wipe?

The record holds too few of smp's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 18 hours.

Population

Where does smp sit in the rankings?

The seven-day player-hours ranking places smp at #15,270, among the top 69% of ranked servers.

How many players are on smp at the moment?

At present smp is offline; its last sighting was 13 hours ago. 0 players is the average over the past seven days.

Server facts

What Rust version is smp on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on smp. To join you need the same protocol; Steam handles the update.

Is smp reachable, and does it stay up?

Last seen 13 hours ago, smp is offline right now. Its reported uptime gives the last restart as roughly 4 hours ago. Uptime for the last 7 full days came to 26%, 44 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on smp?

Server fps held at 236 on average across the last 48 hours, never dropping below 229. The entity count reached 47,721, covering buildings, deployables and all else in the world. Up to 1,504 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of smp?

There is no region on record for smp; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.193.176.219:25565.

Connecting

How can you connect to smp?

Two ways in. Type client.connect 104.193.176.219:25565 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1337,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1337
Max players The queue ceiling sits at 1,337.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.