LocalDev
Offline NA 104.175.149.25:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does LocalDev run?
The name of LocalDev does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is disabled.
Which map is in use on LocalDev?
LocalDev runs a procedural map, which the game generates.
Tags and filters
Where does LocalDev appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include LocalDev are Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to LocalDev, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: LocalDev gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does LocalDev wipe?
An estimate from the force wipe gives LocalDev's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 10 days 16 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Players and ranking
Where does LocalDev sit in the rankings?
The seven-day player-hours ranking places LocalDev at #5,121 and #872 in North America, among the top 23% of ranked servers.
Is LocalDev quiet or crowded?
At present LocalDev is offline; its last sighting was 5 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
Operator and status
Which Rust build is LocalDev running?
Rust network protocol 2635 and build 168909, on Windows, is what LocalDev runs. The protocol must match before you can join, and Steam takes care of updating it.
Is LocalDev reachable, and does it stay up?
As of now LocalDev is offline, with its last appearance 5 hours ago. Uptime for the last 2 full days came to 100%, 48 hours out of 48. The earliest sighting at Rust Server Index is 25 October 2026.
Which region is LocalDev in?
Filed under North America by its own listing, LocalDev carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.175.149.25:28015.
Joining the server
What steps lead onto LocalDev?
Enter client.connect 104.175.149.25:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.