Rust Server IndexCard catalogue of Rust servers

Holdings11,791 servers67,584 players129 fresh wipes

Call no.16520 Off the shelf · offline

KRUST Local

Offline 104.157.48.3:28030 checked 32d ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#16,520
top 71%
Last wipeWiped20 SEP2026 · 38d 3h ago
38d ago · biweekly schedule
Next wipe
3d 20h
Sun 1 Nov, 18:23 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:23 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 3d 20hSun 1 Nov, 18:23 UTC
  2. in 7d 21hThu 5 Nov, 19:00 UTCFW
  3. in 17d 20hSun 15 Nov, 18:23 UTC
  4. in 31d 20hSun 29 Nov, 18:23 UTC
  5. in 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 SEP 2026Sun 20 Sep, 18:23 UTC38d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
39/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
1/ 100
EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
6/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
11/ 200
6/ 50
EA
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
0/ 20
Reference desk

Quick answers

From the figures on this page.

Map and rules

On KRUST Local, which rules and settings apply?

You will find no gather rate in the name of KRUST Local. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

On Rust Server Index, which lists and filters carry KRUST Local?

Filed under these Rust Server Index lists is KRUST Local: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to KRUST Local, and what do they stand for?

These are the tags KRUST Local publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at KRUST Local?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does KRUST Local wipe?

Its schedule is unconfirmed: too few of KRUST Local's wipes are on record, and the prediction follows the tag. Dated for Sunday 1 November at 18:23 UTC: its next wipe. 38 days 3 hours is when its current world was made. Its tags state wipes every two weeks.

Player counts

What position does KRUST Local hold among Rust servers?

On player hours over seven days, KRUST Local takes #16,520, within the top 71% of ranked servers.

Is KRUST Local quiet or crowded?

At present KRUST Local is offline; its last sighting was 32 days 23 hours ago.

Server facts

What version does KRUST Local use?

Rust network protocol 2633 and build 164530 on Windows is what you will find on KRUST Local. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of KRUST Local?

Last seen 32 days 23 hours ago, KRUST Local is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 20 September 2026 it was first seen by Rust Server Index.

Which region is KRUST Local in?

There is no region on record for KRUST Local; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.157.48.3:28030.

Joining the server

What steps lead onto KRUST Local?

Enter client.connect 104.157.48.3:28030 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players 5 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build Build on file: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.