Rust Server IndexCard catalogue of Rust servers

Holdings11,689 servers52,794 players112 fresh wipes

Call no.5427 On the shelf · online

Chicago Rust

Online 104.129.132.53:28259 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 120
0% full
7-day average
0
peak 3
Rank
#5,427
top 24%
Last wipeWiped1 OCT2026 · 28d 6h ago
28d ago · no schedule published
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 6d 17hThu 5 Nov, 19:00 UTCFW
  2. in 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:09 UTC FW28d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
15/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
8/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Chicago Rust, which rules and settings apply?

The name of Chicago Rust does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Chicago Rust?

Size 4,300, seed 637000580: the game generates the procedural map on Chicago Rust. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does Chicago Rust appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Chicago Rust: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Chicago Rust?

The server's own tags are listed here, and the game's server browser reads them: Chicago Rust gives gmrust (Game mode): Survival on standard Rust rules; mp120 (Max players): The queue ceiling sits at 120; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Chicago Rust?

The average peak across its recent wipes is 3 players. The latest wipe peaked 9 hours in.

Which wipe timetable does Chicago Rust follow?

With the force wipe, Chicago Rust wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 28 days 6 hours.

Population

Where does Chicago Rust sit in the rankings?

Filed under rankings: #5,427 for Chicago Rust on seven-day player hours, top 24% overall.

How many players are on Chicago Rust at the moment?

Filed under live counts: Chicago Rust, 0 players on 120 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 03:00 UTC in the last 48 hours, averaging 1 players.

Server details

What Rust version is Chicago Rust on?

Rust network protocol 2635 and build 168909, on Linux, is what Chicago Rust runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Chicago Rust?

You will find Chicago Rust online as of now. The uptime it reports puts the last restart at about 5 days 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Chicago Rust perform?

The last 48 hours give an average of 8 server fps and a floor of 5. Buildings, deployables and everything else in the world came to as many as 107,011 entities. The peak memory figure stood at 5,593 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Chicago Rust in?

No region is published by Chicago Rust. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.129.132.53:28259.

How to join

What is the way onto Chicago Rust?

Two ways in. Type client.connect 104.129.132.53:28259 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp120
Max players The queue ceiling sits at 120.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.