Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers101,030 players542 fresh wipes

Call no.11393 On the shelf · online

Rust Server-ish

Online 104.129.132.45:28249 checked 6m ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#11,393
top 51%
Last wipeWiped2 OCT2026 · 27d 7h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 13:05 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust Server-ish run?

You will find no gather rate in the name of Rust Server-ish. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rust Server-ish?

Size 3,500, seed 871540004: the game generates the procedural map on Rust Server-ish. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Rust Server-ish?

These lists on Rust Server Index take Rust Server-ish: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust Server-ish?

Filed under these tags, as published by Rust Server-ish and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Rust Server-ish?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is Rust Server-ish wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Rust Server-ish's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 7 hours.

Population

Where does Rust Server-ish sit in the rankings?

Filed under rankings: #11,393 for Rust Server-ish on seven-day player hours, top 51% overall.

What does the player count on Rust Server-ish look like?

Rust Server-ish is currently showing 0 players on 20 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 0 players.

Operator and status

Which Rust build is Rust Server-ish running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust Server-ish. Steam keeps your game updated, but the protocol must match for you to join.

Is Rust Server-ish reachable, and does it stay up?

You will find Rust Server-ish online as of now. About 2 days 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 98%, 164 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Rust Server-ish?

The last 48 hours give an average of 6 server fps and a floor of 5. Buildings, deployables and everything else in the world came to as many as 72,700 entities. Memory use reached as much as 2,146 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Rust Server-ish?

There is no region on record for Rust Server-ish; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.129.132.45:28249.

How to join

What is the way onto Rust Server-ish?

If you would rather use the console, press F1 in Rust and enter client.connect 104.129.132.45:28249. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.