Rust Server IndexCard catalogue of Rust servers

Holdings11,714 servers56,753 players169 fresh wipes

Call no.6406 On the shelf · online

A Survivor's Holiday

Online 104.129.132.39:28015 checked 6m ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,406
top 29%
Last wipeWiped15 OCT2026 · 13d 10h ago
13d ago · biweekly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 10

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 14d 13hThu 12 Nov, 23:40 UTC
  3. in 35d 8hThu 3 Dec, 19:00 UTCFW
  4. in 42d 13hThu 10 Dec, 23:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 23:40 UTC13d ago
3 – running 1
1 OCT 2026Thu 1 Oct, 18:07 UTC FW27d ago
4 halved by day 10 14.2 days 0
18 SEP 2026Fri 18 Sep, 00:35 UTC41d ago
2 held half 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
15/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average
9/ 100
EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
9/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
7/ 200
5/ 50
1/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Survivor's Holiday run?

You will find no gather rate in the name of A Survivor's Holiday. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Survivor's Holiday?

A Survivor's Holiday runs a procedural map of size 4,500 with seed 1442434928, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry A Survivor's Holiday?

The Rust Server Index lists that include A Survivor's Holiday are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags listed for A Survivor's Holiday?

Filed under these tags, as published by A Survivor's Holiday and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at A Survivor's Holiday?

At their busiest, its recent wipes drew 3 players on average. 38 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 10 the crowd had fallen below half when it didn't hold.

How often is A Survivor's Holiday wiped, and on what schedule?

The wipe rhythm of A Survivor's Holiday is every 4 weeks on Thursday at 23:40 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 13 days 10 hours. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

What position does A Survivor's Holiday hold among Rust servers?

On player hours over seven days, A Survivor's Holiday takes #6,406, within the top 29% of ranked servers.

What does the player count on A Survivor's Holiday look like?

The live count for A Survivor's Holiday stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

Server facts

What version does A Survivor's Holiday use?

Rust network protocol 2635 and build 168909, on Linux, is what A Survivor's Holiday runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Survivor's Holiday?

Right now A Survivor's Holiday is up and running. Its reported uptime gives the last restart as roughly 14 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does A Survivor's Holiday perform?

The last 48 hours give an average of 60 server fps and a floor of 57. The entity count reached 131,941, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,618 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of A Survivor's Holiday?

There is no region on record for A Survivor's Holiday; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.129.132.39:28015.

How to join

How can you connect to A Survivor's Holiday?

If you would rather use the console, press F1 in Rust and enter client.connect 104.129.132.39:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.