Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers39,326 players100 fresh wipes

Call no.5239 On the shelf · online

danny

Online 104.128.58.18:28015 checked 7m ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#5,239
top 24%
Last wipeWiped24 OCT2026 · 3d 11h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Sat 24 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 19:57 UTC3d ago
1 – running 0
7 OCT 2026Wed 7 Oct, 17:52 UTC20d ago
1 halved by day 5 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
113/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
45/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
20/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On danny, which rules and settings apply?

You will find no gather rate in the name of danny. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on danny?

Size 4,500, seed 1337: the game generates the procedural map on danny. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry danny?

The Rust Server Index lists that include danny are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on danny?

Filed under these tags, as published by danny and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on danny?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5 the crowd had fallen below half when it didn't hold.

When does danny wipe?

Its rhythm is not yet clear, since the record holds too few of danny's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 3 days 11 hours.

Players and ranking

Where does danny sit in the rankings?

Filed under rankings: #5,239 for danny on seven-day player hours, top 24% overall.

What does the player count on danny look like?

The live count for danny stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Server facts

What Rust version is danny on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on danny. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of danny?

Right now danny is up and running. The uptime it reports puts the last restart at about 6 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on danny?

The last 48 hours give an average of 95 server fps and a floor of 67. The entity count reached 121,650, covering buildings, deployables and all else in the world. Memory use reached as much as 5,064 MB. What players feel as lag is low fps together with a rising entity count.

Which region is danny in?

No region is published by danny. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.128.58.18:28015.

Connecting

How can you connect to danny?

Two ways in. Type client.connect 104.128.58.18:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://chicagoservers.co is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.