Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Online NA 104.128.58.16:28055 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
- usual gap
- 19.4 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 8d 11hThu 5 Nov, 19:00 UTCFW
- in 36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 05:02 UTC7d ago |
3 | – | running | 2 |
1 OCT 2026Thu 1 Oct, 18:23 UTC FW26d ago |
5 | halved by day 2 | 19.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training run?
No gather rate appears in the name Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Generated by the game, the procedural map of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training has size 4,096 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags
Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Save Ferrous PvE - No Decay/Raidable Bases/Events/Training gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
How often is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wiped, and on what schedule?
With the force wipe, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 7 days 2 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Players and ranking
What position does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hold among Rust servers?
The seven-day player-hours ranking places Save Ferrous PvE - No Decay/Raidable Bases/Events/Training at #3,169 and #525 in North America, among the top 14% of ranked servers.
Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training quiet or crowded?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 5. The busiest point in the last 48 hours was 23:00 UTC, averaging 4 players.
Operator and status
What Rust version is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Right now Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is up and running. The uptime it reports puts the last restart at about 19 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
The last 48 hours give an average of 94 server fps and a floor of 66. Buildings, deployables and everything else in the world came to as many as 99,609 entities. Memory use reached as much as 3,545 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.128.58.16:28055.
Joining the server
What is the way onto Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Enter client.connect 104.128.58.16:28055 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.