Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players42 fresh wipes

Call no.5903 On the shelf · online

kxmc-test

Online 103.91.210.26:20039 checked 2h ago

Subjects 1. monthly wipes 2. modded3. carbon4. softcore
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#5,903
top 27%
Last wipeWiped22 OCT2026 · 6d 6h ago
6d ago · monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
9.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 3.5

Coming wipes

  1. in 7d 23hThu 5 Nov, 19:00 UTCFW
  2. in 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 08:44 UTC6d ago
1 – running 0
21 OCT 2026Wed 21 Oct, 11:33 UTC7d ago
1 – 0.9 days 1
5 OCT 2026Mon 5 Oct, 12:10 UTC23d ago
2 halved by day 4 16 days 0
1 OCT 2026Thu 1 Oct, 21:15 UTC FW26d ago
2 held half 3.6 days 0
15 SEP 2026Tue 15 Sep, 13:00 UTC43d ago
2 halved by day 3 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average
1/ 150
New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on average
1/ 30
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
43/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average
5/ 100
NA
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
7/ 200
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
9/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does kxmc-test run?

You will find no gather rate in the name of kxmc-test. The group limit is 20 players. Filed under softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on kxmc-test?

Size 4,500, seed 1274876: the game generates the procedural map on kxmc-test. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry kxmc-test?

The Rust Server Index lists that include kxmc-test are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. Filed under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is meant by the tags on kxmc-test?

Filed under these tags, as published by kxmc-test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): 150 slots are available; ts20 (Group limit): Groups are capped at 20; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^s (Softcore): An easier Facepunch ruleset: softcore returns part of your inventory after death; ^c (Creative): Creative mode: no gathering, and you build what you like; ^k (Build server): A place to design and practise bases; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at kxmc-test?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 33% of its recent wipes. By day 3.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does kxmc-test follow?

One wipe a month is all kxmc-test runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 6 days 6 hours. Its tags state a wipe schedule of once a month.

Population

Where does kxmc-test sit in the rankings?

Filed under rankings: #5,903 for kxmc-test on seven-day player hours, top 27% overall.

Is kxmc-test quiet or crowded?

The live count for kxmc-test stands at 0 players, out of 150 slots. The seven-day average is 0 players; the peak reached 1.

Operator and status

What version does kxmc-test use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on kxmc-test. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of kxmc-test?

You will find kxmc-test online as of now. Its reported uptime gives the last restart as roughly 13 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on kxmc-test?

The last 48 hours give an average of 178 server fps and a floor of 65. The entity count reached 118,862, covering buildings, deployables and all else in the world. Memory use reached as much as 3,873 MB. What players feel as lag is low fps together with a rising entity count.

Which region is kxmc-test in?

No region is published by kxmc-test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 103.91.210.26:20039.

How to join

How can you connect to kxmc-test?

If you would rather use the console, press F1 in Rust and enter client.connect 103.91.210.26:20039. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players 150 slots are available.
ts20
Group limit Groups are capped at 20.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^s
Softcore An easier Facepunch ruleset: softcore returns part of your inventory after death.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.