Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers42,587 players101 fresh wipes

Call no.OC15264 Off the shelf · offline

[AU] Summerust • Creative Sandbox

Offline OC 103.62.51.218:28115 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,264
top 69% · #177 in OC
Last wipeWiped21 SEP2026 · 38d 17h ago
38d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0007:0008:0010:0011:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304005:0007:0008:0010:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 SEP 2026Mon 21 Sep, 10:16 UTC38d ago
2 – running 0
18 SEP 2026Fri 18 Sep, 23:47 UTC41d ago
2 held half 2.4 days 0
14 SEP 2026Mon 14 Sep, 22:19 UTC45d ago
3 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC 66/ 150
OC
Intoxicated AU Sandbox - Creative | Build | NoclipOC · groups of 8+ · 5 on average
8/ 100
EU 34/ 999
NA 126/ 999
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
3/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [AU] Summerust • Creative Sandbox?

No gather rate appears in the name [AU] Summerust • Creative Sandbox. The group limit is 8 players, the game's default. Filed under build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [AU] Summerust • Creative Sandbox?

[AU] Summerust • Creative Sandbox runs a procedural map of size 2,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is [AU] Summerust • Creative Sandbox filed under?

These lists on Rust Server Index take [AU] Summerust • Creative Sandbox: Oceania servers, filed A to Z, Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to [AU] Summerust • Creative Sandbox, and what do they stand for?

These are the tags [AU] Summerust • Creative Sandbox publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^c (Creative): Creative mode: no gathering, and you build what you like; ^k (Build server): Base building and practice; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): The browser files it under Oceania. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [AU] Summerust • Creative Sandbox?

The average peak across its recent wipes is 2 players. The latest wipe peaked 28 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [AU] Summerust • Creative Sandbox follow?

There is no next wipe to predict for [AU] Summerust • Creative Sandbox, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 38 days 17 hours.

Population

How is [AU] Summerust • Creative Sandbox ranked compared with the rest?

Filed under rankings: #15,264 for [AU] Summerust • Creative Sandbox on seven-day player hours, #177 in Oceania, top 69% overall.

What does the player count on [AU] Summerust • Creative Sandbox look like?

Filed under offline: [AU] Summerust • Creative Sandbox, last seen 38 hours ago. Filed under seven-day average: 0 players.

Server facts

What version does [AU] Summerust • Creative Sandbox use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on [AU] Summerust • Creative Sandbox. Steam keeps your game updated, but the protocol must match for you to join.

Is [AU] Summerust • Creative Sandbox reachable, and does it stay up?

Last seen 38 hours ago, [AU] Summerust • Creative Sandbox is offline right now. About 20 hours ago, by its own uptime figure, is when it last restarted. It was up 134 of 168 hours across the last 7 full days, or 80% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does [AU] Summerust • Creative Sandbox perform?

The last 48 hours give an average of 30 server fps and a floor of 30. The entity count reached 419, covering buildings, deployables and all else in the world. Up to 926 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of [AU] Summerust • Creative Sandbox?

The OC tag places [AU] Summerust • Creative Sandbox, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.62.51.218:28115.

Connecting

What steps lead onto [AU] Summerust • Creative Sandbox?

Enter client.connect 103.62.51.218:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^k
Build server Base building and practice.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

OC
Oceania The browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.