debug
Offline 103.45.128.10:48141 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 SEP 2026Mon 28 Sep, 09:38 UTC31d ago |
1 | – | running | 0 |
18 SEP 2026Fri 18 Sep, 06:33 UTC41d ago |
1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On debug, which rules and settings apply?
The name of debug does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on debug?
Size 4,750, seed 1337: the game generates the procedural map on debug. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does debug appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is debug: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for debug?
The server's own tags are listed here, and the game's server browser reads them: debug gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on debug when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.
When does debug wipe?
Its rhythm is not yet clear, since the record holds too few of debug's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 31 days.
Player counts
What position does debug hold among Rust servers?
The seven-day player-hours ranking places debug at #14,545, among the top 61% of ranked servers.
Is debug quiet or crowded?
The last check found debug offline, last seen 31 days ago.
Server details
What version does debug use?
Rust network protocol 2633 and build 163207 on Linux is what you will find on debug. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of debug?
Last seen 31 days ago, debug is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is debug hosted?
No region is published by debug. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 103.45.128.10:48141.
How to join
What steps lead onto debug?
Two ways in. Type client.connect 103.45.128.10:48141 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.