Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers48,587 players110 fresh wipes

Call no.13116 Off the shelf · offline

My Local Rust Test

Offline 103.203.36.94:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#13,116
top 59%
Last wipeWiped23 OCT2026 · 5d 16h ago
5d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Local Rust Test, which rules and settings apply?

You will find no gather rate in the name of My Local Rust Test. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Local Rust Test?

My Local Rust Test runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry My Local Rust Test?

Filed under these Rust Server Index lists is My Local Rust Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for My Local Rust Test?

The server's own tags are listed here, and the game's server browser reads them: My Local Rust Test gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does My Local Rust Test follow?

My Local Rust Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 16 hours.

Players and ranking

What position does My Local Rust Test hold among Rust servers?

On player hours over seven days, My Local Rust Test takes #13,116, within the top 59% of ranked servers.

Is My Local Rust Test quiet or crowded?

The last check found My Local Rust Test offline, last seen 5 days 10 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server details

What version does My Local Rust Test use?

Rust network protocol 2635 and build 168909, on Windows, is what My Local Rust Test runs. To join you need the same protocol; Steam handles the update.

Is My Local Rust Test reachable, and does it stay up?

Last seen 5 days 10 hours ago, My Local Rust Test is offline right now. Uptime for the last 5 full days came to 0%, 0 hours out of 120. On 23 October 2026 it was first seen by Rust Server Index.

What is the location of My Local Rust Test?

No region is published by My Local Rust Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 103.203.36.94:28015.

How to join

What is the way onto My Local Rust Test?

If you would rather use the console, press F1 in Rust and enter client.connect 103.203.36.94:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.