Rust Server IndexCard catalogue of Rust servers

Holdings11,752 servers56,681 players130 fresh wipes

Call no.15441 Off the shelf · offline

pllm-test-0

Offline 103.196.86.24:28015 checked 15d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipeWiped12 OCT2026 · 15d 23h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 23:10 UTC15d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does pllm-test-0 run?

No gather rate appears in the name pllm-test-0. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on pllm-test-0?

Generated by the game, the map is procedural on pllm-test-0.

Tags and filters

Which lists and filters on Rust Server Index is pllm-test-0 filed under?

The Rust Server Index lists that include pllm-test-0 are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to pllm-test-0, and what do they stand for?

These are the tags pllm-test-0 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on pllm-test-0 when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

When does pllm-test-0 wipe?

The record holds too few of pllm-test-0's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 23 hours.

Players and ranking

How is pllm-test-0 ranked compared with the rest?

The seven-day player-hours ranking places pllm-test-0 at #15,441, among the top 71% of ranked servers.

Is pllm-test-0 quiet or crowded?

At present pllm-test-0 is offline; its last sighting was 15 days 22 hours ago.

Server facts

What version does pllm-test-0 use?

Rust network protocol 2634 and build 167584, on Linux, is what pllm-test-0 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is pllm-test-0 reachable, and does it stay up?

Last seen 15 days 22 hours ago, pllm-test-0 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 12 October 2026.

Which region is pllm-test-0 in?

pllm-test-0 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.196.86.24:28015.

Joining the server

How can you connect to pllm-test-0?

Two ways in. Type client.connect 103.196.86.24:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.