Rust Server IndexCard catalogue of Rust servers

Holdings11,811 servers86,563 players164 fresh wipes

Call no.15441 Off the shelf · offline

pllm-test-1

Offline 103.196.86.151:28115 checked 15d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipeWiped12 OCT2026 · 15d 16h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on pllm-test-1?

The name of pllm-test-1 does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on pllm-test-1?

pllm-test-1 runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry pllm-test-1?

The Rust Server Index lists that include pllm-test-1 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to pllm-test-1, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: pllm-test-1 gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does pllm-test-1 follow?

pllm-test-1's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 15 days 16 hours.

Population

What position does pllm-test-1 hold among Rust servers?

On player hours over seven days, pllm-test-1 takes #15,441, within the top 71% of ranked servers.

What does the player count on pllm-test-1 look like?

Filed under offline: pllm-test-1, last seen 15 days 16 hours ago.

Server facts

Which Rust build is pllm-test-1 running?

Rust network protocol 2634 and build 167584 on Linux is what you will find on pllm-test-1. Steam keeps your game updated, but the protocol must match for you to join.

Is pllm-test-1 reachable, and does it stay up?

As of now pllm-test-1 is offline, with its last appearance 15 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 12 October 2026 it was first seen by Rust Server Index.

What is the location of pllm-test-1?

No region is published by pllm-test-1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.196.86.151:28115.

Joining the server

What is the way onto pllm-test-1?

If you would rather use the console, press F1 in Rust and enter client.connect 103.196.86.151:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.