WACKO'S WORLD
Online 103.193.81.79:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 19.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 03:30 UTC1d ago |
– | – | running | 0 |
23 SEP 2026Wed 23 Sep, 07:05 UTC36d ago |
0 | – | 35.9 days | 0 |
19 SEP 2026Sat 19 Sep, 10:43 UTC40d ago |
5 | halved by day 1 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does WACKO'S WORLD run?
You will find no gather rate in the name of WACKO'S WORLD. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on WACKO'S WORLD?
WACKO'S WORLD runs a procedural map of size 3,000 with seed 1614934987, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry WACKO'S WORLD?
These lists on Rust Server Index take WACKO'S WORLD: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on WACKO'S WORLD?
The server's own tags are listed here, and the game's server browser reads them: WACKO'S WORLD gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on WACKO'S WORLD when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
When does WACKO'S WORLD wipe?
No next wipe can be predicted for WACKO'S WORLD: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 hours.
Player counts
How is WACKO'S WORLD ranked compared with the rest?
On player hours over seven days, WACKO'S WORLD takes #10,197, within the top 46% of ranked servers.
What does the player count on WACKO'S WORLD look like?
The live count for WACKO'S WORLD stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 07:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
What Rust version is WACKO'S WORLD on?
Rust network protocol 2635 and build 168909, on Windows, is what WACKO'S WORLD runs. To join you need the same protocol; Steam handles the update.
Is WACKO'S WORLD reachable, and does it stay up?
The server is live at this moment: WACKO'S WORLD. Its reported uptime gives the last restart as roughly 17 hours ago. Uptime for the last 7 full days came to 12%, 21 hours out of 168. It was first recorded by Rust Server Index on 18 September 2026.
What is performance like on WACKO'S WORLD?
The last 48 hours give an average of 192 server fps and a floor of 152. Buildings, deployables and everything else in the world came to as many as 48,554 entities. Up to 1,608 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of WACKO'S WORLD?
There is no region on record for WACKO'S WORLD; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 103.193.81.79:28080.
Connecting
What steps lead onto WACKO'S WORLD?
If you would rather use the console, press F1 in Rust and enter client.connect 103.193.81.79:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.