Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers32,606 players74 fresh wipes

Call no.15349 Off the shelf · offline

TroubleChute

Offline 103.174.225.210:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped21 SEP2026 · 37d 6h ago
37d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 SEP 2026Mon 21 Sep, 21:45 UTC37d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 153 on average
33/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
49/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
13/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On TroubleChute, which rules and settings apply?

No gather rate appears in the name TroubleChute. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on TroubleChute?

TroubleChute runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry TroubleChute?

Filed under these Rust Server Index lists is TroubleChute: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TroubleChute?

Filed under these tags, as published by TroubleChute and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162616 (Build): It runs build 162616; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at TroubleChute?

The average peak across its recent wipes is 1 players. The latest wipe peaked 2 hours in.

How often is TroubleChute wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of TroubleChute's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 37 days 6 hours.

Population

How is TroubleChute ranked compared with the rest?

The seven-day player-hours ranking places TroubleChute at #15,349, among the top 69% of ranked servers.

Is TroubleChute quiet or crowded?

The last check found TroubleChute offline, last seen 2 days 8 hours ago. Filed under seven-day average: 0 players.

Server facts

What Rust version is TroubleChute on?

Rust network protocol 2633 and build 162616, on Windows, is what TroubleChute runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is TroubleChute, and is it online now?

As of now TroubleChute is offline, with its last appearance 2 days 8 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. On 21 September 2026 it was first seen by Rust Server Index.

What is the location of TroubleChute?

TroubleChute gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 103.174.225.210:28015.

How to join

How can you connect to TroubleChute?

If you would rather use the console, press F1 in Rust and enter client.connect 103.174.225.210:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs162616
Build It runs build 162616.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.