A Shockbyte Rust Server
Offline 103.15.237.21:21768 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:11 UTC FW27d ago |
4 | – | running | 0 |
28 SEP 2026Mon 28 Sep, 08:49 UTC31d ago |
4 | halved by day 2 | 3.4 days | 2 |
27 SEP 2026Sun 27 Sep, 09:47 UTC32d ago |
4 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 272642, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at A Shockbyte Rust Server?
The average peak across its recent wipes is 4 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.
Which wipe timetable does A Shockbyte Rust Server follow?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 17 hours.
Players and ranking
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #15,892, within the top 72% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
The last check found A Shockbyte Rust Server offline, last seen 21 days 16 hours ago.
Operator and status
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
The server is down at this moment; the last sighting of A Shockbyte Rust Server was 21 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 103.15.237.21:21768.
Joining the server
What is the way onto A Shockbyte Rust Server?
Two ways in. Type client.connect 103.15.237.21:21768 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.