A Shockbyte Rust Server
Offline 103.15.237.208:27713 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 29%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 05:24 UTC25d ago |
4 | – | running | 1 |
3 OCT 2026Sat 3 Oct, 06:55 UTC26d ago |
3 | – | 0.9 days | 0 |
28 SEP 2026Mon 28 Sep, 10:51 UTC31d ago |
4 | halved by day 3 | 4.8 days | 1 |
18 SEP 2026Fri 18 Sep, 10:51 UTC41d ago |
2 | halved by day 1 | 10 days | 1 |
17 SEP 2026Thu 17 Sep, 08:55 UTC42d ago |
2 | – | 1.1 days | 1 |
16 SEP 2026Wed 16 Sep, 11:15 UTC43d ago |
1 | – | 0.9 days | 1 |
16 SEP 2026Wed 16 Sep, 03:16 UTC43d ago |
1 | – | 0.3 days | 1 |
15 SEP 2026Tue 15 Sep, 16:18 UTC43d ago |
1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 3,500, seed 471471404: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The queue ceiling sits at 8; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on A Shockbyte Rust Server?
Its recent wipes averaged 4 players at peak. The latest wipe peaked 25 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.
When does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 8 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #15,547, within the top 71% of ranked servers.
What does the player count on A Shockbyte Rust Server look like?
Filed under offline: A Shockbyte Rust Server, last seen 17 days 2 hours ago.
Server facts
What version does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 166652, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
Last seen 17 days 2 hours ago, A Shockbyte Rust Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 103.15.237.208:27713.
Joining the server
What steps lead onto A Shockbyte Rust Server?
Two ways in. Type client.connect 103.15.237.208:27713 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.